Craig D. Leak retweeted
"Why are runes always ancient, why'd we stop making new runes?"
"Brother. we made runes so complex that sand started thinking"
Craig D. Leak retweeted
It's official. #GW3 is a thing - we are developing Guild Wars 3! guildwars3.com/
Craig D. Leak retweeted
What good is a solid mechanic if the game still feels flat the moment players get their hands on it? 🤔
Game Design Skills’ upcoming Directing Game Mechanics Satisfaction bootcamp is a 12-week course built to help you create gameplay that feels polished, engaging, and worth coming back to.
Secure your spot today:
👉 htmr.kr/gds
Or learn more below ⬇️
Craig D. Leak retweeted
Why aren't expired ID's accepted as proof of age?
I was 33 before it expired....Im not magically 17 because that piece of plastic is expired.
Craig D. Leak retweeted
Tutorial on how to draw your samurai sword in confined spaces
Important for the London Underground
Craig D. Leak retweeted
I understand and that's why this is such a sneaky issue, cause on the surface, it might seem like a win / win for both parties.
But in practice, what inevitably happens is that your business model changes to one where MTX become a core revenue pillar and now as a developer you're required to make the MTX stuff feel valuable, which automatically means that the items the player can collect in game have to be a tad less valuable.
So over time, you are literally making your game worse because you're now required to nickel and dime people and what's even worse is that you're conditioning people on the fact that they should play less and pay more, which again, ultimately leads to them just not playing at all at some point.
This is why we never cared that much about consistently high CCU's at Moon. We don't sell MTX, so we're not required to constantly have a super high number of players playing at all times.
I'd rather have us be artists and creative geniuses who work hard on something truly special where we then get to celebrate a meaningful release every once in a while, which usually makes our sales skyrocket for some time anyway.
I'd much rather do that instead of constantly having to put something out there in this drip-feed manner just to keep players jonesin constantly.
Good things take time. And there's real danger that if your business model is dependent on you putting stuff out there every 4, 6, 8 weeks, etc., you'll constantly make small things happen, but you'll never have enough time to really change the way things work fundamentally in order to push things forward.
And if you don't do that, others will.
Replying to @thomasmahler
MTX is a good way to support great game and i would gladly give extra money for some nice cosmetics as long as i enjoy the game!
Craig D. Leak retweeted
🎄🎄Merry Christmas!!!!🎄🎄
How about summoning a few zombies🧟for the party?🎉
#StupidNeverDies
#SND
#BlazingFastGrowthARPG
#MerryChristmas
#ZombieSummoner
Craig D. Leak retweeted
this was 49 years ago... all these racist white kids in this video are 55-75 today. they run the country, run the judicial system, are police chiefs, etc. let that marinate bro.
Craig D. Leak retweeted
Recently had the opportunity to build 3 demos to demonstrate the power of game feel!
#gamedevelopment























