3D Nerd - Unreal plugins dabbler - founder of Sentient Art En/Fr

Montpellier, France
Joined February 2026
Anthony Carmona retweeted
Another Anti-Tiling test. Really loving the results I'm getting! 😁 This is just one texture sample. No macro textures, noise etc. Imagine when that is added to the mix! #gamedev #techart
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My erosion tool is submitted for approval on FAB! On a Friday so wont be up until next week. I had to stop myself from tweaking too much and release it as 1.0 I'll add more features in the future, keeping it simple for now. It'll also be cheep so people don't have to break the bank getting it ♥️
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Ever wanted simple levels functionality in #UnrealEngine shaders identical to that of photoshop, substance designer ect.. ? Grab them on my Patreon for free: patreon.com/ArtOfMichaelKins…
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Anthony Carmona retweeted
PipeIt is a plug-in for Unreal Engine 5 that lets you draw pipes directly in the viewport, automatically handling the correct junctions while keeping everything fully editable. Get it here: 80.lv/articles/ue5-tool-for-…
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Anthony Carmona retweeted
FPOM 1.2 is out on @fab! So happy with the improved projection and combined normals. Flat surfaces has never looked better! 🥳 #gamedev @UnrealEngine
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Anthony Carmona retweeted
Published all of 74 tutorials on FragCoord: FragCoord.xyz/u/Xor?tab=tuto…
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