Working on a SRPG inspired by classics such as Shining Force and Fire Emblem. 🇮🇹 🇵🇭

Joined June 2021
Finished the transitions between player and enemy turns. Multi-round combat now works! #GameDev #IndieDev #IndieGame #IndieGameDev #SRPG
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Added some AI behaviors. Some units simply attack the closest enemy, while others (like these goblins) seek out the lowest HP enemy in range. #GameDev #IndieDev #IndieGame #IndieGameDev #SRPG
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First attempt at revamping the action menu. WIP, but not sure if I should scrap this already. #GameDev #IndieDev #IndieGame #IndieGameDev #SRPG
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Updated the fonts and hp bar, added lazy hp bar animation #screenshotsaturday #gamedev #indiedev #indiegame #pixelart #srpg
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Added ranged attacks 🏹 Watch these goblins pick on our poor melee hero! Sound On 🎶 for snippets of @CWolfMusic's tracks. #GameDev #IndieDev #IndieGame #IndieGameDev #SRPG
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I've spent the past few days identifying and fixing bugs so there hasn't been much to show since my last video. Tons of issues surfaced through normal testing- what happens when there are too many enemies, does pathing work if the target is next to obstacles. Productive days
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My first attempt at enemy AI. Very basic, it picks a target in range and performs a melee attack. #GameDev #IndieDev #IndieGame #IndieGameDev
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Created an animation for the transition to the enemy's turn. It was pretty interesting using GML sequences for the first time! #GameDev #IndieDev #IndieGame #IndieGameDev
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Reworked attack square calculations to support spear/bow ranges. #GameDev #IndieDev #IndieGame #IndieGameDev #SRPG
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Took some time off due to schedule/priority changes but I'm finally able to get back into this project. I remapped controls for gamepad or keyboard, and am wrapping up player phase. Then onto enemy phase! #GameDev #IndieDev #IndieGame #IndieGameDev
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New Music: Wanderlust - Adventure/Fantasy RPG Music. Charles Wolf Music © 2021. Footage: Ruvim Miksanskiy. Retweets appreciated. 😃🎵🎵 #composer #gamemusic #indiedev #gamedev #indiegames #indiefilm
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Made a timing adjustment to the top MISS animation, trying to upload video for the first time as well. @RedTunicPodcast does the timing look better this time around? #GameDev #IndieDev
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I've spent the past few days optimizing code, it's been driving me crazy😵‍💫 Anyway, which MISS animation looks better? The top where the letters drop in, or the bottom where the entire word shakes? #GameDev #IndieDev #IndieGame
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Happy #FollowFriday! These #GameDevs have under 100 followers, please check out their work and see if we can change that! @PacverGames @NoelRu1 @iquantumstudios @GameRimare @half_myth @LuniaTsuyu @MINESxFROSTHEIM @ExpStarlight @jackie_codes @StudioIntertale #IndieDev
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Simple death animation. Next tasks are adding terrain bonuses, ranged/magic attacks, and enemy turn phase. It's getting there! 😀 #GameDev #IndieDev #IndieGame #IndieGames #IndieGaming
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Almost done coding a complete attack round. Syncing the HP bar movement with the attack animation was a slight pain. #GameDev #IndieDev #IndieGame #IndieGames #SRPG
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Careful when you refactor, folks! I did some cleanup and now this orc has the HIT% of a stormtrooper. 🤣 #GameDev #IndieDev
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I tried another style for the attack preview. Now displaying HP bar, weapon type, weapon triangle advantage and associated accuracy increase/decrease. #ScreenshotSaturday #GameDev #IndieDev #IndieGame #IndieGames
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I took a break from the battle system to create a new map and fix the camera scrolling. This map will likely be the first outdoor area in Chapter 1. #ScreenshotSaturday #GameDev #IndieDev #IndieGame #IndieGames #SRPG
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