Lvl. 35 / ❀️@JaninaLisaBuckl / #rbtv / XBOX πŸ’š #XBOXFanFest Veteran / PC πŸ–₯️ / ❀️ Anime / Filme / Serien / ❀️ Retro-Gaming / 🧑 Follow the G

Cologne, Germany
Joined April 2009
Now I've found my niche, my timeline, on Xbox, and I'm pretty happy with it. πŸ’šπŸ˜Š I just have a passion for video games. Especially Xbox, and I make no secret of that. I get a lot for my money there. πŸ€·β€β™‚οΈ I'm very excited to see what the Xbox 25 will bring on the table. 🀩πŸ₯°
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Andreas Arzensek retweeted
Active Matter has sold 500k units since launching in September on PC, PlayStation 5 & Xbox Series X|S. Publisher Gaijin Entertainment highlighted that "Xbox is currently representing the largest share of Active Matter players." gamespress.com/en-US/Active-…
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Why is one of the best games of the year in Gears of War: E-Day ignored and left out when you all have 6 of the games listed here that scored lower than it did, two that tied with it and only 4 that are a point or three higher? This list is all over the place.
It's the moment you've all been waiting for. The nominees for Ultimate Game of the Year are... 🍸 007 First Light 🚢🏻 Big Walk πŸ”» CONTROL Resonant πŸ—‘οΈ Crimson Desert 🦸 Dispatch 🏁 Forza Horizon 6 βš”οΈ Phantom Blade Zero πŸ”΄ PokΓ©mon Pokopia πŸ§‘β€πŸš€ PRAGMATA 🧟 Resident Evil Requiem πŸš€ STAR WARS: Galactic Racer πŸ§› The Blood of Dawnwalker Cast your vote at goldenjoysticks.com. Voting closes on Friday 30 Oct! #GoldenJoystickAwards
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Andreas Arzensek retweeted
Microsoft Extends Arkane Lyon's Sale Deadline | A NEW Report Says XBOX Want To Finish Marvel's BLADE xitter.cf/i/broadcasts/1RJjpbmQN…
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1 MILLION views on The Third Encounter trailer?! Wow.... you guys love me. You really, really love me!😎
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One of the most celebrated Call of Duty games in its 24-year history, and now $40B in lifetime franchise revenue. An incredible milestone. Congrats to the Activision team. And to the players, thank you for being with us.
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Andreas Arzensek retweeted
25 Years of XBOX πŸ’š 25 years of XBOX . 25 years of unforgettable memories, legendary games, and an amazing community. From the original XBOX to today, it's been an incredible journey. Here's to the memories we've made and the adventures still to come. Happy 25th Anniversary, @XBOX ! πŸ’š XBOX TEAMMATE @ToThePast79 #XBOX #xboxshare #XBOXCOMMUNITY
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Exciting times lie ahead, Time Patrollers... Get ready for the most epic Festival of Universes yet! Celebrate 10 years of DRAGON BALL XENOVERSE 2 with the free 10th Anniversary Update! Read more: bnent.eu/DBXV2-10th-Annivers… #DBXV2
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Hey @markiplier I hear you're a big Mass Effect fan. Could you help us try to #SaveMassEffect by spreading the word about our petition? change.org/p/savemasseffect
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How our fall will be looking
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Andreas Arzensek retweeted
Your package is out for delivery πŸ“¦ Shipment arrives tomorrow in Modern Warfare 4.
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Layoffs hit Sucker Punch, devs behind Ghost of Yotei. according to an ex-Sucker Punch employee, 26 people have been let go. aftermath.site/sucker-punch-…
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Andreas Arzensek retweeted
If you want to read this article make sure to pay for the subscription just like I did to play gears e day in game pass πŸ˜€
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Warcraft 3 is Warcraft at its best. πŸ”₯
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Phantom Blade Reviews Wccftech 10/10 PCGamesN 10/10 SteamdeckHQ 10/10 Voxel 9.2/10 Gameliner 9/10 Gamesradar+ 9/10 Retcon 9/10 Screerant 9/10 GamingBolt 9/10 IGN 9/10 Gamespot 8/10 VGC 8/10 Eurogamer 6/10 Opencritic 91 Metacritic 88
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Today, T-Mobile announced T-Mix, giving customers in the U.S. more choice and flexibility over the benefits included in their wireless plan, including @XBOXGamePass! Beginning in November, eligible T-Mix customers can choose Game Pass Ultimate or Premium, unlocking an instant library of games playable on the devices they already own, including @XBOX consoles, Smart TVs, PCs, and more. This is the first time that XBOX Game Pass will be available through a wireless plan in the U.S., giving more players another way to jump in and play.Β Β  Via: @XBOXWire , @TMobile
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πŸ‘€
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Andreas Arzensek retweeted
MW4 Prestige 1 - Check🫑 #ModernWarfare4 #CallOfDuty #XBOX #Xboxshare
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Andreas Arzensek retweeted
SEGA entered the Dreamcast era after years of severe financial and strategic deterioration, a fractured hardware strategy, disastrous Saturn performance, mounting losses and a business that could no longer sustain its place in the console market. SEGA wasn't launching a successor while simultaneously committing to another 25 years of investment. Microsoft's situation isn't remotely analogous. XBOX has tens of millions of customers, a huge software portfolio, Game Pass, PC integration, cloud infrastructure, backward compatibility, Play Anywhere and an enormous balance sheet behind it. Most importantly, Microsoft has already committed to the next generation. None of that guarantees success. A new generation won't magically fix years of questionable decisions, inconsistent messaging or weakened consumer confidence. But treating it as a desperate last roll of the dice is just as reductive as claiming today's hardware sales prove XBOX is dead. What the brand becomes over the next 25 years depends on the direction its leadership chooses to take it. The company has the resources, infrastructure and customer base to make that work. Whether it does comes down to execution.
Replying to @JBishie @LexVVTi
I think both sides are overlooking part of the bigger picture here. Saying Xbox is dead because hardware sales are down doesn't account for Microsoft's long-term strategy, its existing install base, or the fact that it's actively developing a successor with custom AMD silicon and next-gen developer kits. Clearly, Microsoft hasn't simply walked away from console hardware. But the existence of a next-gen console doesn't automatically mean the current situation is sustainable, either. The bigger question isn't why Xbox hardware is inherently struggling to compete. The Series X is a capable machine that's broadly comparable to the PS5 and even surpasses it in certain hardware specifications. The problem is what Microsoft has done with the platform surrounding that hardware: the software experience, bugs, content, exclusive offerings, and the perception that Xbox hasn't received the consistent attention and investment it needs. And I don't think that necessarily means Microsoft is inherently bad at making or managing Xbox. It's a question of how Xbox fits within a much larger corporation, with multiple divisions, competing priorities, and layers of decision-making. Xbox is one cog in a much bigger machine, and decisions made at the corporate level can have consequences for the platform, its developers, and its customers. Whatever the reasons behind those decisions, consumers ultimately experience the results. If we're talking about GTA VI, the conversation shouldn't just be about whether Xbox is getting the game or whether sales might see a temporary bump. It's about whether consumers see enough value in buying an Xbox or reinvesting in the platform. A major release can attract attention, but one game can't necessarily repair years of declining confidence or make up for broader issues with the platform. Microsoft has tens of millions of reasons to keep investing in Xbox in the form of its existing customer base. But those customers aren't a guarantee of success next generation. If people feel Microsoft hasn't fully addressed the issues that weakened the current generation, why would they automatically trust the next one? You can develop impressive new hardware, but that doesn't mean much if consumers aren't convinced there's a compelling reason to buy it. Consider the Sega Dreamcast. The circumstances aren't identical, but Sega's previous hardware generations had contributed to financial and market-position challenges that the Dreamcast couldn't simply escape. Releasing a new console doesn't erase the reputation of the platform that came before it. A successor doesn't get to start with a completely clean slate; it inherits the trust, expectations, and concerns that consumers already have about the company behind it. So I don't think declining hardware sales automatically mean Xbox is finished, and I don't think preparing a successor proves Microsoft has solved its problems, either. Those are two separate questions. Microsoft can be committed to making another console while still having serious work to do to make that console commercially successful. Ultimately, the challenge isn't just developing and releasing the next Xbox. It's demonstrating to consumers why Xbox is worth investing in again. That means addressing the software, content, platform experience, and broader management decisions that have contributed to the current situation. If Microsoft wants people to believe in the next generation, it needs to give them reasons to believe in the platform today. Otherwise, it risks carrying the same underlying problems into a new generation of hardware.
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Andreas Arzensek retweeted
We're incredibly grateful for the reception to Modern Warfare 4 and everyone who's been part of the journey so far. With Metacritic scores 89 on PlayStation and 86 on PC, we're humbled by the recognition and thankful for all the support from the community. #MW4 is available now πŸ‘‰ callofduty.com/playnow/moder…
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