Arcane Dimensions Quake Rooftops Jam has been released. 19 new maps to rocketjump the open skies to.
Here's a quick flythrough of my entry for the Quake Rooftops Jam. Pretty awesome what you can do in Quake with modern tools! Music by @Carsonmusic1. #ScreenshotSaturday Lots of cool maps in there, so check it out! slipseer.com/index.php?resouโ€ฆ
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Rise of the Triad: Slav Edition
We filmed every enemy instead of animating them. Jiri Kara Simulator is a real story boomer shooter set in post-communist Prague. Wake up in a dumpster, take down six district kingpins with bottles, a fire poker, a jar of pickles and Roman candles, and find your missing bride. store.steampowered.com/app/4โ€ฆ #PitchYaGame
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Cracked.
13.30 ่จ˜้Œฒๆ›ดๆ–ฐ๏ผไธ–็•Œ่จ˜้Œฒใงใ™๏ผ๏ผ๏ผ๏ผ๏ผ ใคใ„ใซๅ˜็‹ฌไธ€ไฝใซใชใ‚Šใพใ—ใŸ๏ผ๏ผ๏ผ๏ผ๏ผ ใ†ใ‚Œใ—ใ™ใŽใ‚‹๏ผ๏ผ๏ผ๏ผ๏ผ๏ผ๏ผ๏ผ๏ผ ใ‚ฟใ‚คใ‚ฟใƒณใƒ•ใ‚ฉใƒผใƒซ2ๅๅ‘จๅนดใŠใ‚ใงใจใ†๏ผ๏ผ๏ผ๏ผ
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Super smashes, bro.
they just won't stay down stone statues and a metal man vs a sledgehammer. active ragdoll + real-time fracture, part of Jeve, the physics tools I'm building. #ScreenshotSaturday #gamedev #indiedev
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Window pain.
I built breakable glass inspired by Half-Life 2's func_breakable_surf. Each pane is a cell grid stored in just 256 bits. Bullets, explosions, thrown props and players knock cells out, and anything that loses support falls away. Fully client-side predicted with PurrNet + PurrDiction. #gamedev #indiedev #madewithunity #screenshotsaturday
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Used to be obsessed with the original game but never got a copy.
LSD: Revamped version 1.0 is now available on itch - the game is done! There is also an important announcement about the future of the project. Link below โฌ‡๏ธ
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HUD shaking from the explosion is a nice touch.
still tweaking wall destruction- debris is generally persistent and remains after destruction. enemies can move through holes blown in walls that are big enough to fit through
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Really awesome to see improvements on what Red Faction: Guerrilla pioneered.
Rockets hit. Walls break apart. Sections give way as the building crumbles under the impact. ๐Ÿ’ฅ Powered by #Box3D, bringing physics driven destruction to AD-METALLUM Every impact changes the collapse. #ADMETALLUM #Box3D #UnrealEngine5 #GameDev
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Using a flashlight defeats the purpose, but pretty cool visual effect nonetheless.
Invisibility item and effect. Full video and more info in comments. #GameDev #Godot
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