Ryan DeLuca - @VR retweeted
not enough people are mentally prepared for realtime persistent photorealistic 3D worlds built in nanoseconds around you
Ryan DeLuca - @VR retweeted
Lifting weights is one of the best things you can do for your cognitive and mental health.
Ryan DeLuca - @VR retweeted
Yann’s comment on the Roadster reminded me of another Stanford professor I interacted with years ago. Highly positioned and theoretically brilliant, they can’t turn numbers into coordinated atoms.
Their manufacturing knowledge came from The Economist. Factory visits involved VIP treatment with executives as workers buzzed around. They don’t grasp how atoms move in production or the ingenuity of turning equations into reality through choreographed coordination.
The most impressive manufacturing engineers I’ve worked with weren’t Ivy League graduates, yet they create things that catch your heart. They turn theoretical math into reality—the real magicians.
A month at Tesla taught me more than the most prestigious school could.
Ryan DeLuca - @VR retweeted
Fathers, pay attention to the way your children look for you.
Every time he makes a play, misses one, or steps up to the plate… he looks for me.
One day he won’t look for Daddy the same way.
So while you’re still the face they search for in the crowd, make sure they see love, pride, and reassurance looking back.
Every game doesn’t need a lecture. Sometimes your child just needs their dad.
Use this prompt and prepare to be inspired!
"Please list every episode of Black Mirror and give a one sentence synopsis of it and then rate each episode based on whether the technology featured is now possible or close to being possible with the latest AI innovations (as of October, 2026!)."
AI vibe coding ideas: Go watch every episode of Black Mirror and see what is possible now and go build it. (Pro tip: Try to avoid the dark aspects of the technology. Good luck.)
Ryan DeLuca - @VR retweeted
liz warren: we’re gonna stop the mayonnaise company from buying a hot sauce company
elon musk:
Ryan DeLuca - @VR retweeted
Linus Torvalds says, rules prohibiting AI usage are “UTTERLY STUPID” and “idiotic”.
For the Linux kernel, Torvalds says, “we’re not going to make stupid rules that say ‘you can’t use tools for X’”.
We subject ourselves to difficult challenges, complicated puzzles, and long grinds... and love it. When everything else is being done for us with AI, virtual reality worlds, communities, and games will be there to manufacture purpose for us.
Ready, player one?
AI will make virtual reality visually indistinguishable from physical reality.
Or: the metaverse is already here, it’s just not evenly distributed.
Or: what’ll people do if AI actually does take their jobs? Play amazing AI video games while robots do all the work. That future is also already here, and also not yet evenly distributed…
I've been jokingly saying this for a while. But seriously, there are a lot of things I don't worry about anymore. AI is going to solve it before it becomes an issue for me or my family.
Ryan DeLuca - @VR retweeted
webgpu for the win! The splats run so smoothly. A demo I built of a portal cube with some cool parallax (each scene was generated via world labs).
Ryan DeLuca - @VR retweeted
This "neural render" approach is the future of gaming and VR
🚀 Excited to introduce StreamRender-H3 — bringing real-time interactive worlds to life with diffusion models!
Built on Sol-Engine, we post-trained @MiniMax_AI H3 Ref2VA into a real-time streaming neural renderer.
🎮 Code drives the world. A game engine handles physics, object states, and player interactions, while H3 generates the visuals.
⚡ Real-time streaming: 2 denoising steps, 24 FPS, and ~273 ms per chunk on 8×GB200 GPUs.
🎨 One world, endless appearances: Change the reference image and prompt to render the same interactive world in entirely different styles.
🔥 Powered by streaming post-training, distillation, a fast causal H3 VAE, and full-stack inference acceleration.
Check out our demo and code! 👇
demo: nvlabs.github.io/Sana/Sol-En…
code: github.com/NVlabs/Sana/tree/…























