
Former T2 @Rainbow6Game | #1 Rated Battlefield 1943 player | المسيح هو الرب ☦️ | @OhMyGoshAkaash @PandasaurusR6 🇦🇲🇺🇸 | 1x CL
Joined February 2013
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GND qualified for Element 5, ggs to everyone we played, and to the goats @PandasaurusR6 @ExerGN @Jogorku @TeakR6 and @afkDeadly (on vacation) here's a clip from the qual (i love my Indians @OhMyGoshAkaash @PandasaurusR6)
W3B retweeted
There is a Muslim guy desperately trying to get the AI to agree with his mental gymnastics 😭😭
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The Russians are our natural allies. Time to stop pushing them away.
BREAKING: Russia declares it is ready to supply unlimited diesel to the United States under Trump's deal with Putin.
"As much as our partners want, frankly, from the volume that we will supply for export. We can supply everything," Deputy Prime Minister Novak says.
The first 3 tankers are already crossing the Atlantic. Each carries 300,000 barrels of ultra-low-sulfur diesel, loaded at Primorsk on October 22 and due in New York around November 7.
That is 900,000 barrels, just 5 hours of American diesel use.
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🚨 Ranked News! 🚨
A brand new Master Tier!?
100 Paragons??
The FUTURE!??! 😱
Here’s everything coming to Ranked in 1.18: Frostbite, plus a peek at what we’re working on for 2027 👀👇
playp.red/4kgj6S6
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I see a lot of people expressing shock and sadness over BioWare shutting down. And I get it.
But here's the uncomfortable truth:
The BioWare that made Baldur's Gate, Neverwinter Nights, KOTOR, Dragon Age: Origins and the original Mass Effect trilogy had largely ceased to exist long before yesterday's announcement.
BioWare's decline began around the time the doctors left and much like what happened at Blizzard, most of the original talent responsible for building those legendary franchises had moved on years ago.
What remained was the brand. The IP. Basically just the name on the building.
But a studio's name doesn't make great games. Insanely talented people do.
And that's the lesson our industry somehow keeps refusing to learn.
The people who built those studios, who poured their blood, sweat and tears into establishing their creative identities were the actual assets. Their experience, their taste, their leadership, their ability to recognize what made a game special in the first place was always the thing that mattered, not the brand.
You can't simply replace those people, keep the logo on the door and expect the magic to continue.
Yet, that's precisely what publishers have been doing for the past 10-20 years.
They've spent billions acquiring studios and IPs, seemingly under the assumption that the creative output would continue regardless of who was actually making the games.
And when the original talent inevitably left, the remaining teams were expected to fill shoes that were often impossibly large, without necessarily having the experience, leadership or creative vision required to do so.
And... the results speak for themselves.
I think we'll eventually look back at the COVID-era acquisition frenzy as one of the most destructive periods in the history of our industry.
Publishers were buying studios left and right, paying absurd valuations mostly just to secure IPs... and developers were often all too happy to cash out.
At Moon Studios, we got quite a bit of crap for refusing to sell when seemingly everyone else was getting acquired.
I remember telling our team back then that I'd seen this movie before.
The exact same thing happened in the 90s, when EA went on its acquisition spree.
Studios were bought, their founders and creative leaders gradually lost the freedom to make the games they believed in, the original talent became frustrated and left and eventually the studios all became a Ship of Theseus.
History doesn't repeat itself perfectly, but it sure as hell rhymes, and that's exactly why I never wanted Moon to end up in that position.
And I don't think we're even halfway through the ultimate fallout of the latest acquisition frenzy.
There's going to be a very rude awakening for quite a few publishers when they discover that the studios they acquired for billions are worth a fraction of what they paid. And that shoving ideology down peoples throats ultimately came at a cost that they didn't quite grasp.
They didn't actually buy the creative vision, the institutional knowledge or the culture responsible for making those studios successful.
They bought the names, the buildings, the IPs and whatever teams happened to be there at the time.
But those things don't matter at all.
You can buy a studio. You can buy its IP. You can even buy its entire back catalogue.
But you can't buy the magic that made those games special in the first place.
And the sooner our industry understands that, the better.
W3B retweeted
En Bungie se tienen que estar arrancando la cabellera. Años hablando de lo difícil que es el motor de Destiny, que D1 y D2 son incompatibles, que lo perdido en el vault no se puede recuperar, etc.
Y un par de fans en casa con el Claude Code a fuego, están haciendo todo en meses.
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🚨 Lucasfilm are "aggressively" pushing for a Star Wars Battlefront 3 according to a new rumour!
Both DICE and Bungie are in talks over a new Battlefront game.
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"As a bishop, it is my duty to warn the West! The barbarians are already inside the city."
-Cardinal Robert Sarah
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Obsidian’s new Fallout
- reporting to Bethesda
- all other studio projects cancelled
- directed by Josh Sawyer
- John Gonzales writing (New Vegas)
- original creators involved
- engine uncertain at this time
Xbox got the band back together, I just hope they have the passion.
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🕯️ Living, HUNGER’s Closed Beta is almost upon us.
We begin this Monday, October 19 at 10 AM BST / 11 AM CEST.
If you haven’t already, request access on Steam for a chance to join us after the End:
store.steampowered.com/app/1…
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Lowest selling Battlefield but also one of the best?! Genuinely awesome.
We have a prototype for a game codenamed Titan that is a remake of Titan mode…
We decided to double down on @WARDOGS because the audience isn’t that big for BF2142, doesn’t make sense commercially.. but man it’d be fun.
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Western voice actors when you tell them to just do their job instead of doing social activism
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You’re telling me I’ve spent hours exploring all the genealogical links and obscure political connections of the early Islamic period trying to prove the Jews created Islam and they’ve just been admitting it themselves the whole time?
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a prompt to optimize your prompt, from the lead engineer on Claude:
Hi, I'm Felix. I'm an eng lead working on Claude. I love watching people take flight and do things they never thought possible.
We often describe that as "being more ambitious" when using AI, which is tricky advice to follow. I wrote a tutorial:
felixrieseberg.com/how-to-be…














































