Zibra AI is a deep-tech company creating cutting-edge data and GPU optimization technologies for VFX, game, and AI industries. Powered by @roosh_tech.

Kyiv, Ukraine
Joined August 2021
Examples of high fidelity #LiquiGen simulations imported into #UE5 using ZibraGDS compression. Shared by Israel Rangreji, link to tutorial in thread. #vfx @ZibraAI
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"Mech Shower" - shared by Ivan Safronov using Unreal, LiquiGen, Houdini & ZibraVDB/GDS #LiquiGen #UE5 @ZibraAI
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Tech news: @ZibraAI, the Ukrainian deep tech startup behind ZibraVDB, has announced the Open Beta for its latest technology, ZibraGDS (Geometry Data Structure). Sign up for the Open Beta here: zibra.ai/zibragds #vfxinsight #zibraai #zibraVDB #unrealengine #beta
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Zibra AI retweeted
Real-time playback of ultra high poly #LiquiGen sim cache in #UE5 using ZibraGDS compression. 97% with no visible loss!👀@ZibraAI
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Meet the exhibitors at Rainbow Conference 2025 - London's Computer Graphics Conference. @ZibraAI will attend on Day 1 - Thursday, 18th September Rainbow Conference is organised by the London ACM SIGGRAPH Chapter and is kindly sponsored by @autodesk. london.siggraph.org/
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Zibra AI retweeted
.@MagnusL3D showcased thick smoke simulations created with ZibraVDB and Houdini. Simple assets turned into a whole scene: 80.lv/articles/thick-smoke-s…
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#ZibraVDB for #UnrealEngine is now free in alpha ZIbra AI's plugin compresses smoke and fire effects exported from tools like #Houdini and #EmberGen in #OpenVDB format by 'up to 100x' for real-time playback in #UE5 cgchannel.com/2024/07/zibraa… #virtualproduction #gamedev @zibraai
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Zibra AI retweeted
.@ZibraAI launched a new 2.1.4 version of Zibra Smoke & Fire, the team's dedicated toolset for creating real-time volumetric smoke and fire effects in Unity. Learn more and download: 80.lv/articles/smoke-fire-vf… #zibraai #unity #unity3d #madewithunity #vfx #realtimevfx #3dart
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Feeling immense gratitude for the chance to be part of a16z Speedrun program. Big thanks to our cohort leader @tkexpress11 and the entire @a16zGames team for their guidance. To all startups mulling over #SPEEDRUN - take the plunge. It's worth it! 🚀
1/ After an amazing 1st cohort, we knew @a16zgames SPEEDRUN had to expand. I'm excited to announce I'll be leading the charge in growing the program! In 2024, we'll be investing up to $75M into some of the best pre-seed co's that apply a16z.com/2023/08/01/announci…
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Zibra AI retweeted
Developer costa_dev0 showcased a cool real-time liquid and fire simulation made in Unity with @ZibraAI's Zibra Effects. See more and learn more about Zibra Effects: 80.lv/articles/awesome-real-… #unity #unity3d #madewithunity #vfx #visualeffects #zibraai #zibraeffects @unity
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A little follow up : I’ve been asked if this could work on a full size car. Yup. Don’t expect accuracy but that’s not the point. It’s cool as hell 😎 @ZibraAI and @Vuforia
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After 2 years of occasional experiments with realtime fluid sim in AR, I've stumbled upon @ZibraAI which is so much better than anything else I tried. Finally some realistic volumetric flow sim than run on mobile. Combined with @Vuforia Model Target, it's incredibly compelling.
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Zibra AI retweeted
Game Developer Lee Vermeulen continues experimenting with fluid physics in AR by showcasing a neat method for sculpting in augmented reality: 80.lv/articles/a-cool-custom… #ar #vr #augmentedreality #physics #sculpting #3dsculpting @Alientrap
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Prototyping with @ZibraAI powered real-time 3D fluid simulations in Unity, 2.5D point and click game #IndieGameDev #madewithunity
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I added @ZibraAI 's realtime AI fluid simulations to the maglev scene. This thing is bonkers good! Details in devblog: echoesofsomewhere.com/2023/0… #madewithunity #indiedev #AIart #buildinpublic
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Trying out AR liquid in zero g. Want to try slowing it down more so I can sculpt stuff
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Zibra AI retweeted
The @ZibraAI team showed a real-time liquid simulation set up in Unity using the liquid mixing feature from the new Zibra Liquids Pro solution. Learn more: 80.lv/articles/mesmerizing-r… #ZibraAI #simulation #3dart #unity #unity3d #madewithunity
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Check out Zibra VDB Compression The AI tech compresses smoke and fire #simulation caches in OpenVDB format "up to 20 times" for use in games #Unity3D and #UE5 plugins are due early next year, with a #Houdini plugin to follow cgchannel.com/2022/12/zibraa… #gamedev #realtime @ZibraAI
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Zibra AI retweeted
.@ZibraAI unveiled Zibra Smoke & Fire, a new AI-powered solution for creating physically-accurate real-time volumetric simulations in Unity: 80.lv/articles/zibra-ai-unve… #vfx #visualeffects #volumetric #3dsimulations #zibraai #unity #unity3d #zibrasmokeandfire #ai #techart #plugin
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Zibra AI retweeted
Lead 3D Research Engineer at @ZibraAI @Michael_Moroz_ showed a water simulation created with the Zibra Liquids plug-in in Unity. Details: 80.lv/articles/great-real-ti… #zibraliquids #zibraai #unity #unity3d #madewithunity #simulation #3dart #gamedev #indiedev
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