🔥 🐶☕ 🔥

England
Joined March 2009
davidsong retweeted
Okay, this is the best way to explain why AI Slop is not what you think. By using AI Denzel Washington to explain it all. This is actually really good. Well written, directed and generated. It's about you not needing the studios anymore.
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davidsong retweeted
4397328654844826923795068102505872571721883526553349659561256924505973939597593482272505698004801207988043088656411102133523080581 divides RSA-260
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davidsong retweeted
Attn writers. I am in indie developer. I have built a distraction free writing app for Mac. Designed to be a complete solution for novelists. It has pretty typography, chapter management, exports to EPUB and Shunn manuscripts. Since its launch week, I would like to give a way a few free copies. DM me if you are interested. Please forward to any writer friends. 🙏 ishmael.textualize.io/
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davidsong retweeted
I couldn't resist extracting that Rust Mermaid rendering code out and compiling it to WebAssembly so you can try it out directly in a browser tools.simonwillison.net/grok…
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I spent a LOT of time and Fable tokens on getting this Godot port of my game "Terminus Breach" to be as good as it can be. Like I've explained before, this level of extreme polish separates "quick vibe code demos for virality" from actual smooth running, fleshed out, beautiful software. I obsess over details like an insane person and I hope it shows. This Godot version runs on Mac, PC and Android devices with game controllers (or handheld android gaming devices). The game now has more enemies, better VFX and lighting, stunning Midjourney generated backdrops, better difficulty curves, easy and hardcore mode and much, much more. This game is absolutely FREE but if you love it, feel free to buy me a coffee. Link included inside the game. Download it here: drive.google.com/drive/u/0/f… In case I make any more updates, they'll appear in this same shared folder.
Try the Godot port of my "bullet hell" 1990s style shooter "Terminus Breach". It's hard AF like they don't make 'em anymore. A Japanese 90s kid would beat it though! This was suprisingly hard. Fable made it finally possible. This should make it run nicely on my Anbernic hand held which can't handle the web version. Mac only for now. Download here: drive.google.com/file/d/1P5Y…
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davidsong retweeted
I want to do an indie game showcase for in development games for networking and community. If anyone with an audience wants to co host let me know. We will do a stream where everyone gets a turn to show off your awesome game for the community and build an audience for your launch. If you want to join the showcase as a host or a developer Send me a comment, repost and tell your friends!
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That 2-pixel selection perspective trick is a lifesaver! But if you need to build an entire city or asset pack with it, doing it manually takes forever. I built PixZels to automate this -it usesmathematical interpolation to instantly project orthogonal views into clean isometric pixel art.
an old isometric trick for pixel art ✏️
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davidsong retweeted
Free and Open Source btw
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davidsong retweeted
Replying to @OpenAI
Now name the models after the 3 biggest crypto scams
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davidsong retweeted
I made my Steam Controller automatically charge itself @Dexerto @HardwareSteam @valvesoftware
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davidsong retweeted
built his whole persona around hating AI models and calling everything slop gets oneshotted by fable and we're still in 2026 $1 per M output on fable level intelligence and we're cookin
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davidsong retweeted
We’ve released the official Blender add-on for ZOZO’s Contact Solver, our open-source physics solver developed at ZOZO, Inc. Blender users, please take a look! github.com/st-tech/ppf-conta…
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davidsong retweeted
Replying to @bitplane @esrtweet
"rewrite in Rust, bot"
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davidsong retweeted
Decisions decisions..
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davidsong retweeted
nobody is asking the important question about github: what if MICROSOFT built github??
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Replying to @KarlTurnerMP
"I never knew I had a niece & I'm furious that I was never informed."
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davidsong retweeted
Canonical’s web infrastructure is under a sustained, cross-border attack and we are working to address it. We will provide more information in our official channels as soon as we are able to.
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Announcing Talkie: a new, open-weight historical LLM! We trained and finetuned a 13B model on a newly-curated dataset of only pre-1930 data. Try it below! with @AlecRad and @status_effects 🧵
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