An easy way to see a list of the freshest ai games and creations. This site was created and run by @ronmillar inspired by @levelsio and @marclou

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Joined September 2026
New: the aicookd daily 🍳 Every evening, 5 of the best AI-made games and toys land in your inbox. One tap to play. Sundays get a recap of the week's top 5. Free, no spam: aicookd.kit.com/d5a3f95249
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fresh from @__rockbiter: Random-eyes — made with Claude Opus 5.5 find more at aicookd.com
Everyone's using Claude Opus 5.5 to build entire worlds in #threejs. I spent 7 days on a single human eye. No textures. No 3D models. No photos. Just math, light and ~400 parameters. Sound on 🔊 Link below 👇
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fresh from @scottstts: Liminal Dreams — made with Claude Opus 5.5 find more at aicookd.com
All 6 dreamcore liminal spaces i made with opus 5.5 are now live in one spot @threejs If life is hard for you right now, i hope this gives you a place to temporarily escape to liminal.scottsun.io
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fresh from @alexsssaint: Dead Wake — made with Claude Opus 5.5 find more at aicookd.com
I MADE A ZOMBIE SURVIVAL GAME ON A CRUISE SHIP WITH CLAUDE OPUS 5.5 💀🚢 And now it has MULTIPLAYER CO-OP. Fight hordes of zombies. Explore an abandoned luxury liner. Survive with your friends. Built with AI. Playable in your browser. Would you survive? 🧟‍♂️🔥
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fresh from @ChrisGPT: ORBITAL — Earthwalk — made with GPT-6 Astra find more at aicookd.com
International Space Station - GPT 6 Astra Everything you’re seeing is rendered in Three.js/WebGL. For the Earth and orbital lighting Astra made custom GLSL shaders with Rayleigh/Mie atmospheric scattering, ozone absorption, moving cloud layers, cloud shadows, and ocean sun glints through the day-to-night transition. The goal was to make the earth look as realistic as possible. The Astronaut animation took the longest Astra made a custom 13-bone rig applied to a Smithsonian spacesuit scan, with GPU skinning, procedural floating arm and hand movements, and dynamic HDR visor reflections. This 40-second cinematic was rendered frame by frame at native 4K—1,200 frames at 30 fps. You can play around in the link below (1/2) !
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fresh from @techartist_: Two Hearts — made with Claude Opus 5.5 find more at aicookd.com
Only 12–30% of the energy in petrol actually moves a car. Most of it leaves as heat. An electric car gets over 77% to the wheels. So I built a holographic explainer to show why, with Opus 5.5 using Three.js. Demo ↓
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fresh from @Awed_Urshy: Harbor Raid — made with GPT-6 Astra find more at aicookd.com
ChatGPT AstraでX68000のゲームを作ってみる実験。 何度かやりとりしつつこんな感じのものができました。下のURLでWebエミュレータで試せます。ディスクイメージを保存すれば、他のローカルエミュレータでも動かせると思います。 アセットは一切渡していません。やつが勝手にグラも音楽もPCM効果音も作ってきました。 #X68000 #LLM #Astra #Game uraraworks.github.io/WebX68k…
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fresh from @MeticulAi: Bonesworth — made with Claude Opus 5.5 find more at aicookd.com
AI keeps kicking my ass in my own games. Bonesworth is a rogue-like, deck builder, inspired by the dice game in @kcdc2 and by @BalatroGame. Proud that I fine-tuned the difficulty so that it always feels challenging yet rewarding. Built this over several sessions with Opus 5.5, although it was started using Astra - which kept running into animation issues. @fal and @ElevenLabs were instrumental to making my vision come to life, comment if you'd like to know how. #gamedev #indiedev #aigamedev #vibecode
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fresh from @techartist_: Every Joule: Energy Stores — made with Claude Opus 5.5 find more at aicookd.com
Education doesn’t have to be text and flat diagrams. So I’m building a 3D book about energy that students can play with: 10 lessons to predict, test and prove. Built with Opus 5.5 and Three.js. Try Lesson 1, Energy stores: everyday objects and where their energy is kept ↓
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