
Software & Game Developer, XR/ VR AI . building @createlex
Los Angeles, CA
Joined July 2009
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- Following1.7K
- Followers5.4K
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Alex Kissi Jr retweeted
Run AI agents inside Unreal Engine 5 with your own local LLM 🧠⚡
CreateLex now works with Ollama and LM Studio: blueprints, materials, levels, debugging.
We're using it to build SkyRend, our multiplayer superhero game 🦸♂️
Createlex.com
#UE5 #gamedev #LocalLLM
Alex Kissi Jr retweeted
Our users love that they can use local LLM in unreal engine createlex.com
Replying to @CreateLex
Love seeing Ollama inside a game engine. I'm training Pip, my local AI, on an RTX 2080 Ti through Ollama, and my Grok Bot crew handles the big jobs. Any plans for Godot? I'm building an SDF terrain game in it.
Alex Kissi Jr retweeted
Learn linear algebra. Learn to visualize matrices as spatial transformations. Learn to see calculus as the language of optimization. Learn vector spaces until neural networks stop looking like black magic and start looking like high-dimensional geometry. A deep understanding of math transforms you from an API-wrapper developer into an AI architect.
Alex Kissi Jr retweeted
Run AI agents inside Unreal Engine 5 with your own local LLM 🧠⚡
CreateLex now works with Ollama and LM Studio: blueprints, materials, levels, debugging.
We're using it to build SkyRend, our multiplayer superhero game 🦸♂️
youtu.be/EIEW3hkh6Gc
#UE5 #gamedev #LocalLLM
Alex Kissi Jr retweeted
Correct our Plugin a year ago was able to read blueprints. 💪
Replying to @CreateLex
Agents working inside the Unreal editor is the missing piece. Blueprints are where text-only agents usually fall apart. Does it read the actual node graph or a text export when it debugs?
Alex Kissi Jr retweeted
Building a Superhero Game in Unreal Engine 5 with AI! 🦸♂⚡ | SkyRend a multiplayer superhero game in Unreal Engine 5.8,
Our CreateLex plugin lets AI agents work inside the Unreal editor: blueprints, materials, levels, debugging.
Flight ✅ Multiplayer #Gamedev #UE5 #MCP
youtu.be/EIEW3hkh6Gc?is=2OJL… via @YouTube
Alex Kissi Jr retweeted
🎉 📢🗣️ You can now run your own local LLM with CreatelexGenAI for Unreal Engine.
Connect Ollama, LM Studio, or another compatible local server to chat with your model in Unreal, use it from Blueprints, and ask it to inspect or edit your project. Proposed editor changes wait for your approval.
Your model. Your machine. Your Unreal workflow. createlex.com
#UnrealEngine #LocalLLM #gamedev #UE5
Alex Kissi Jr retweeted
Played around with Unreal Engine this weekend.
I always thought Unreal was for the AAA gamedevs but turns out UE is pretty vibe-code friendly once I got the set up done. This prototype is done entirely from Claude Code with CLI, so I didnt have to open up the UE editor at all.
I also found a lot of nice assets from the Fab store (like the ones used in this prototype) and the quality is actually pretty good!
Alex Kissi Jr retweeted
From Manuscript to Printed Book in Under 10 Minutes | BookForge youtu.be/zS7Pj2nxwn8?is=QeDQ… via @YouTube
Alex Kissi Jr retweeted
A Stanford professor just explained how ChatGPT and Claude are actually built better than anyone.
most people still think there's some magic inside the model.
Bookmark this before you forget.
> how text gets turned into numbers
> why "predict the next word" is the whole game
> what the loss actually measures
> what the model adjusts during training, step by step
useful whether you've never touched an LLM or you use Claude every day.
after this, every new model release makes sense.
free, full lecture. find it below ↓
Alex Kissi Jr retweeted
Vibe code games in Unreal Engine 5.8 AI | CreatelexGenAI ( windows & Mac) #UE5 #gamedev #Mcp createlex.com













